webgl

  1. X

    WebGL broken in macOS Catalina 10.15.7 VM?

    I just created a macOS guest VM running 10.15.7, and I find that WebGL doesn't work, either in my WebKit app (using WKWebView) or simply in Safari.app. WebGL works great in a 10.14.6 macOS guest VM. Anyone else seeing this? Screenshot:
  2. R

    Background effects require WebGL 2.0 in Chrome on Ubuntu

    Using the default Ubuntu 20 installation from Parallels Desktop for Mac v16, I've downloaded and installed Google Chrome. However, when trying to use background effects on Google Meet, I receive the error: Background effects require WebGL 2.0 - Your browser might not support WebGL 2.0, or it...
  3. M

    Ubuntu 16.04 LTS & WebGL in Parallels

    Hey, so I've got Ubuntu 16.04 installed as a guest in Parallels, and it's working great out of the box, but nothing can detect supported WebGL at all. parallels@parallels-vm:~$ glxinfo | grep "OpenGL version" OpenGL version string: 2.1 ATI-1.66.31 GLXGears runs well, but glmark2 fails with...
  4. J

    Specify which programs use smart mouse?

    I'm using my VM to run AutoCad as well as developing WebGL programs. When using AutoCad the mouse is extremely quick and almost unusable. To solve this problem I have to set the smart mouse option to 'don't optimise'. However, I'm also developing a PointerLock WebGL application. When the smart...
  5. S

    Pixi.JS on Chrome broken

    A niche configuration, but a WebGL framework works fine under Windows 10 but under Fedora 24 or 26 fails. Here is an example demo: http://pixijs.github.io/examples/#/basics/basic.js It actually works under Firefox but under Chrome, anywhere from v60-63 it will fail to render. Under Firefox...
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