DOOM (2016)

Discussion in 'Parallels Desktop on a Mac with Apple silicon' started by booragal, Jul 1, 2022.

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Does the latest Parallels adequately support PC gaming?

  1. Yes

    0 vote(s)
    0.0%
  2. No

    100.0%
  3. Could do with more work

    0 vote(s)
    0.0%
  4. Parallels doesn't provide enough information in their advertising

    0 vote(s)
    0.0%
  1. booragal

    booragal Bit poster

    Messages:
    9
    Hello,
    I understand that this program is not supported by a Mac, but I thought I would give it a go.
    I am running a Macbook Pro M1 MAX, with the latest Parallels and running Windows 11.
    When I try to open the game from within Steam or via Windows Explorer, I receive an error.
    I have also tried running in various compatibility modes, but it still doesn't work.
    Not sure if anyone can help or I'm on a losing battle.
    Much older PC games work on Steam just fine.

    I recently heard back from someone on Steam who says "Doom 2016 runs on OpenGL 4.5.
    Parallels desktop is currently at version 3.3. No Vulkan support either. You'll have to be hopeful Parallels gets better at OpenGL support."

    Thanks to all,
    Booragal

    This is the error code:

    Configured log listener print-redirect tags
    Added structured log listener print-redirect
    Added structured log listener mp-cloud-gobbler
    2022-06-29T19:06:52.872+10:00 LOG: Process started
    Added structured log listener aws-kinesis-logger
    Winsock Initialized
    ------ Initializing File System ------
    Current search path:
    - C:/Users/stevenwhite/Saved Games/id Software/DOOM/base/
    - C:/Program Files (x86)/Steam/steamapps/common/DOOM/base/
    ------ File System initialized.
    ------ Command Line ------
    "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe"
    2022-06-29T19:06:52.886+10:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe"
    ------ CPU Information ------
    4 CPU packages, 4 physical cores, 4 logical cores
    3200 MHz generic CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42
    131072 kB 1st level cache, 12582912 kB 2nd level cache, 0 kB 3rd level cache
    8192 MB System Memory
    initializing resource container gameresources.resources
    initializing resource container gameresources.patch
    idLib::SetProduction( PROD_PRODUCTION )
    ------- Initializing renderSystem --------
    PreliminaryRenderSetup
    ---registered window class
    ---registered fake window class
    ---registered context window class
    X..WGL_EXT_swap_control_tear not found
    ERROR_INVALID_VERSION_ARB
    No address, error: 487
    DOOMx64.exe @ 0xfdee7a2d( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfdeaad01( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfdeaac3d( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfd27d082( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfd27cf47( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfd27cdf1( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfd27f183( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfd279e5b( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfdc689a8( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0xfc7788b9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0xfdeea5db( ) + bytes () : GetGameSystemInterface( )
    KERNEL32.DLL @ 0x6d68b93c( ) + bytes () : uaw_wcsrchr( )
    FATAL ERROR: wglCreateContextAttribsARB failed
    Dumped console text to C:\Users\stevenwhite\Saved Games\id Software\DOOM\base\ErrorLog_06-29-2022__07-06-53pm.txt.

    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem

    ***************************
    FATAL ERROR: wglCreateContextAttribsARB failed

    ***************************
     

    Attached Files:

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