rFactor2 crashed upon loading shaders - DX11

Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by MattD8, Apr 7, 2020.

  1. MattD8

    MattD8 Bit poster

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    Possible issues playing rFactor2 using DX11. Suggested that Parallels15 may be dx11 capable, but it may not use the PBL style shaders that rFactor2 converted to after making the change to dx11 - issue being the rFactor game does not load past the launcher screen and crashes on loading shaers.
     
  2. ViliusM1

    ViliusM1 Bit poster

    Messages:
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    Are there any updates on this?
     
  3. Pramesh Boodadoo

    Pramesh Boodadoo Staff Member

    Messages:
    549
    Hello,
    For us to further investigate this issue, kindly reproduce the issue and collect a technical report (right-click Parallels icon in Dock > Help > Send technical data > check "Attach screenshots..." > press Send Report) and provide us with the report's 9-digit ID in reply to this post.
    Thank you.
     
  4. ViliusM1

    ViliusM1 Bit poster

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    436005184
     

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