rFactor2 crashed upon loading shaders - DX11

Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by MattD8, Apr 7, 2020.

  1. MattD8

    MattD8 Bit Poster

    Messages:
    3
    Possible issues playing rFactor2 using DX11. Suggested that Parallels15 may be dx11 capable, but it may not use the PBL style shaders that rFactor2 converted to after making the change to dx11 - issue being the rFactor game does not load past the launcher screen and crashes on loading shaers.
     

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