dx11

  1. Q

    Parallels 20 Configuration for Games vs CrossOver

    Hello! The situation is that most games I play via Steam doesn't work in Parallels (or work with major visual glitches) compared to running the same games via CrossOver (including DX11 games). I am on Apple Silicon M4 Max MacOS 15.5, running Windows 11 VM. Is it the limitation of Parallels? or...
  2. M

    DX11 Issues Running Games

    After some much needed help please with Parallels 15... I am currently using the trial software looking to upgrade to play games on the PC side using DX11. After recent install I have found my setup will run perfectly with using a previous version of rFactor game, the DX9 Beta file. I notice...
  3. D

    Hitching and texture rendering problems in games (about every 5 sec.)

    Hi there! I have experienced this in a couple games (Black Desert, Planet Coaster, SWTOR): With the exception of Black Desert (runs poorly), I am able to run on at least at 30-60fps the other two games, but there are hitches about every 5 sec and all the textures appear to completely reload...
  4. D

    DirectX11 Metal 3.0 (Catalina) vs Metal 2.0 (Mojave) Performance

    Hi there! I was wondering if the performance improvements for DirectX11 are already noticeable in the Catalina beta, if I wanted to try that? I assume these performance improvements are due to native Swizzling support in Metal 3.0?
  5. D

    What are the plans for DX11/12 Support?

    Hi there! I've been seeing a bit of chatter about DX11/12 support in the feature requests section, and I was wondering how you plan to implement this? Do you have your own in house DX11/12 --> Metal translation or would you be using something like MoltenVK + DXVK? Any information is...
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